Thing_Remove

132:Thing_Remove (tid)

  • tid: Thing ID of the thing to remove

Removes the specified thing from the map.

Examples

This script removes anything with a TID of 969, which so happens to be some mancubi in this example.

script 69 (void)
{
   Thing_Remove(969);

   print(s:"\cgRemoved mancubi!");
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.