Sin
fixed Sin (int angle)
Usage
Returns the value for the sine of angle.
Parameters
- angle: The fixed point angle value to compute the sine for.
Return value
Returns the fixed point value of the sine.
Example
This script spawns two Medikits on the left and right side of the activator when activated.
script 1 (void) { int x = GetActorX (0); int y = GetActorY (0); int z = GetActorZ (0) + 32.0; int angle = GetActorAngle (0); Spawn ("Medikit", x + cos (angle + 0.25) * 32, y + sin (angle + 0.25) * 32, z); Spawn ("Medikit", x + cos (angle + 0.75) * 32, y + sin (angle + 0.75) * 32, z); }
See also
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