SetGravity
void SetGravity (fixed amount);
Usage
This function sets the global gravity of an entire level. The values used here are the same as those used by the sv_gravity cvar.
Parameters
- amount: the gravity value to apply, where 800.0 is normal, 400.0 is half, and 1600.0 is double, etc.
Examples
This changes the gravity to 400.0 upon opening of the level:
script 2 OPEN { SetGravity(400.0); }
See also
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