Scroll_Texture_Model

222:Scroll_Texture_Model (lineid, scrollbits)

Warning: This special is not fully supported by the UDMF map format. Certain parameters, noted below, have been made obsolete by the ability to directly specify properties within the linedef structure. These parameters should be set to 0 when using the UDMF format.
  • lineid: The ID of the line to be affected. Obsolete in UDMF.
  • scrollbits: The type of scroller:
    • bit 0(1): Displacement scroller
    • bit 1(2): Accelerative scroller

Examples

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.

Conversions from linedef types

The following Doom map format types can be converted as :

TypeConversionTrigger
Boom 218:Accel Tagged Wall w.r.t 1st Side's SectorScroll_Texture_Model (lineid, 2)
Boom 249:Scroll Tagged Wall w.r.t 1st Side's SectorScroll_Texture_Model (lineid, 1)
Boom 254:Scroll Tagged Wall, Same as Floor/CeilingScroll_Texture_Model (lineid, 0)
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