Plat_DownWaitUpStayLip

206:Plat_DownWaitUpStayLip (tag, speed, delay, lip, sound)

  • tag: Tag of affected sector
  • speed: Speed of move
  • delay: Tics before going back up. Vanilla Doom lifts waited for 3 seconds, or 105 tics.
  • lip: Amount of floor to leave showing when platform is lowered
  • sound: if 0 the platform sound is used, if 1 the moving floor sound is used

Lowers a platform, waits, and then raises it back to its original position. If tag is 0, then the sector on the line's back side is used.

Examples

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Conversions from linedef types

The following Doom map format types can be converted as DownWaitUpStayLip:

TypeConversionTrigger
Doom 10:W1 Lift Also MonstersPlat_DownWaitUpStayLip (tag, 32, 105, 0)Player Cross, Monsters Activate
Heretic 10:W1 LiftPlat_DownWaitUpStayLip (tag, 32, 105, 0)Player Cross
Doom 21:S1 LiftPlat_DownWaitUpStayLip (tag, 32, 105)Player Use
Doom 62:SR LiftPlat_DownWaitUpStayLip (tag, 32, 105, 0)Player Use, Repeatable
Doom 88:WR Lift Also MonstersPlat_DownWaitUpStayLip (tag, 32, 105, 0)Player Cross, Repeatable, Monsters Activate
Heretic 88:WR LiftPlat_DownWaitUpStayLip (tag, 32, 105, 0)Player Cross, Repeatable
Doom 120:WR Lift FastPlat_DownWaitUpStayLip (tag, 64, 105, 0)Player Cross, Repeatable
Doom 121:W1 Lift FastPlat_DownWaitUpStayLip (tag, 64, 105, 0)Player Cross
Doom 122:S1 Lift FastPlat_DownWaitUpStayLip (tag, 64, 105, 0)Player Use
Doom 123:SR Lift FastPlat_DownWaitUpStayLip (tag, 64, 105, 0)Player Use, Repeatable
Strife 214:SR Lift SlowPlat_DownWaitUpStayLip (tag, 8, 1050, 0, 1)Player Use, Repeatable
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