Options menu
The options menu is the portal to access all settings in ZDoom by way of its many submenus. Its MENUDEF name is OptionsMenu and it can be summoned with the console command menu_options.
- menu_keys
- Lets you rebind or unbind actions to keys and mouse or joystick buttons.
- menu_mouse
- Lets you enable or disable the mouse, change horizontal and vertical sensibility, set mouselook and other options.
- menu_joystick
- Lets you enable or disable game controllers, and support for DirectInput, XInput, and PS2 controllers.

The options menu in Harmony.
- menu_player
- Allows to chose name, team, uniform color, class, skin, gender, and autoaim behavior.
- menu_gameplay
- Gives an interface to affect a number of CVARs.
- menu_compatibility
- Allows to choose compatmodes and reestablish bogus behavior.
- menu_automap
- Allows to change how the automap works and looks.
- Allows to affect the in-game interface.
- Controls various settings such as node caching, autosave behavior, and others.
- Controls netgame specific settings for the local player and arbitrator.
- menu_sound
- Allows to change the MIDI device, among other settings.
- menu_display
- Allows to affect messages and scoreboard options, as well as select a crosshair and choose whether to use the alternate HUD.
- menu_video
- Changes the display resolution and aspect ratio.
- Reset to defaults
- reset2defaults
- Erases the current configuration and restores default values throughout.
- Reset to last saved
- reset2saved
- Erases any change done during the current ZDoom session.
- Go to console
- menuconsole
- Opens the console, useful if the key bound to toggleconsole does not work.
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