Music_Change

Warning: This feature is Skulltag specific, and is not compatible with ZDoom!
To see all of Skulltag's specific features, see Skulltag features.

void Music_Change (str music, int pattern)

Usage

Changes the current music of the game. Deprecated by SetMusic and LocalSetMusic.

Example

Script 100 (void)
{
  Music_Change("waste", 0);
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.