GetActorCeilingZ
fixed GetActorCeilingZ (int tid)
Usage
This returns the lowest ceiling point above the actor, as an absolute value.
Parameters
- tid: TID of the actor.
Return value
The lowest ceiling point above the actor, as a fixed point value world coordinate.
Examples
This script reports the height of the player off the ceiling:
script 124 ENTER { while (TRUE) { Print (f:GetActorCeilingZ (0) - GetActorZ (0)); Delay (1); } }
See also
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