Floor_RaiseByValueTimes8
Raises a tagged sector's floor by (height * 8) units. If tag is 0, then the sector on the line's back side is used. This special is useful in the Hexen map format where argument cannot exceed 255; in UDMF large values can be used with Floor_RaiseByValue.
35:Floor_RaiseByValueTimes8 (tag, speed, height)
- tag: Tag of affected sector
- speed: How quickly the floor moves
- height: Amount to raise floor by
Examples
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Conversions from linedef types
The following Doom map format types can be converted as Floor_RaiseByValueTimes8:
Type | Conversion | Trigger |
---|---|---|
![]() | Floor_RaiseByValueTimes8(tag, 8, 64) | Player Use |
![]() | Floor_RaiseByValueTimes8(tag, 8, 64) | Player Use |
![]() | Floor_RaiseByValueTimes8(tag, 8, 64) | Player Cross |
![]() | Floor_RaiseByValueTimes8(tag, 8, 64) | Player Cross, Repeatable |
![]() | Floor_RaiseByValueTimes8(tag, 8, 64) | Player Use, Repeatable |
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