Floor_LowerToLowestTxTy

Lowers a tagged sector's floor to the height of the lowest surrounding floor and uses the trigger change model to give it a new picture and special. If tag is 0, then the sector on the line's back side is used.

241:Floor_LowerToLowestTxTy (tag, speed)

  • tag: Tag of affected sector
  • speed: How quickly the floor moves

Examples

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Conversions from linedef types

The following Doom map format types can be converted as Floor_LowerToLowestTxTy:

TypeConversionTrigger
Doom 37:W1 Floor To LAF Change Tex + TypeFloor_LowerToLowestTxTy (tag, 8)Player Cross
Doom 84:WR Floor To LAF Change Tex + TypeFloor_LowerToLowestTxTy (tag, 8)Player Cross, Repeatable
Boom 159:S1 Floor To Lowest Adjacent FloorFloor_LowerToLowestTxTy (tag, 8)Player Use
Boom 177:SR Floor To Lowest Adjacent FloorFloor_LowerToLowestTxTy (tag, 8)Player Use, Repeatable
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