Elevator_MoveToFloor
Moves the floor and ceiling of the tagged sector so that its floor aligns with the floor of the sector the activating linedef is facing, while keeping the same amount of distance between the floor and ceiling.
246:Elevator_MoveToFloor (tag, speed)
- tag: Tag of affected sector
- speed: How fast the elevator moves
Examples
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Conversions from linedef types
The following Doom map format types can be converted as Elevator_MoveToFloor:
Type | Conversion | Trigger |
---|---|---|
![]() | Elevator_MoveToFloor (tag, 32) | Player Cross |
![]() | Elevator_MoveToFloor (tag, 32) | Player Cross, Repeatable |
![]() | Elevator_MoveToFloor (tag, 32) | Player Use |
![]() | Elevator_MoveToFloor (tag, 32) | Player Use, Repeatable |
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