Elevator_LowerToNearest

Lowers the floor and ceiling of the tagged sector so that its floor aligns with the floor of the next lower sector while keeping the same amount of distance between the floor and ceiling.

247:Elevator_LowerToNearest (tag, speed)

  • tag: Tag of affected sector
  • speed: How fast the elevator moves

Examples

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Conversions from linedef types

The following Doom map format types can be converted as Elevator_LowerToNearest:

TypeConversionTrigger
Boom 231:W1 Elevator To Lower FloorElevator_LowerToNearest (tag, 32)Player Cross
Boom 232:WR Elevator To Lower FloorElevator_LowerToNearest (tag, 32)Player Cross, Repeatable
Boom 233:S1 Elevator To Lower FloorElevator_LowerToNearest (tag, 32)Player Use
Boom 234:SR Elevator To Lower FloorElevator_LowerToNearest (tag, 32)Player Use, Repeatable
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