DoorCloseLargeMetal

This is the default sound sequence for closing a normal door with a DORM* texture in Strife. It is redirected from DoorLargeMetal. It is also used for opening animated doors with the SIGLDR01 texture.

SNDSEQ definition

 :DoorCloseLargeMetal

	play		doors/large_metal_close
	nostopcutoff
end
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