Cos
fixed Cos (int angle)
Usage
Returns the value for the cosine of angle.
Parameters
- angle: The fixed point angle value to compute the cosine for.
Return value
Returns the fixed point value of the cosine.
Example
This script spawns two Medikits on the left and right side of the activator when activated.
script 1 (void) { int x = GetActorX (0); int y = GetActorY (0); int z = GetActorZ (0) + 32.0; int angle = GetActorAngle (0); Spawn ("Medikit", x + cos (angle + 0.25) * 32, y + sin (angle + 0.25) * 32, z); Spawn ("Medikit", x + cos (angle + 0.75) * 32, y + sin (angle + 0.75) * 32, z); }
See also
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