Classes:ZXmasTree


Classes: ZXmasTree
This actor needs a description.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Spruce tree
Actor type Breakable Game
DoomEd Number 8068 Class Name ZXmasTree

DECORATE definition

ACTOR ZXmasTree
{
  Radius 11
  Height 130
  Health 20
  Mass 0x7fffffff
  +SOLID
  +SHOOTABLE
  +NOBLOOD
  +NOICEDEATH
  DeathSound "TreeExplode"
  States
  {
  Spawn:
    XMAS A -1
    Stop
  Burn:
    XMAS B 6 Bright
    XMAS C 6 Bright A_Scream
    XMAS D 5 Bright
    XMAS E 5 Bright A_Explode(30, 64)
    XMAS F 5 Bright
    XMAS G 4 Bright
    XMAS H 5
    XMAS I 4 A_NoBlocking
    XMAS J 4
    XMAS K -1
    Stop
  }
}
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