Classes:ZCorpseSitting


Classes: ZCorpseSitting
This actor needs a description.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Sitting corpse
Actor type Gore Game
DoomEd Number 110 Class Name ZCorpseSitting

DECORATE definition

ACTOR ZCorpseSitting
{
  Health 30
  Radius 15
  Height 35
  +SOLID
  +SHOOTABLE
  +NOBLOOD
  +NOICEDEATH
  DeathSound "FireDemonDeath"

  action native A_CorpseExplode();

  States
  {
  Spawn:
    CPS6 A -1
    Stop
  Death:
    CPS6 A 1 A_CorpseExplode
    Stop
  }
}
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