Classes:ZChainEndHook1


Classes: ZChainEndHook1
A hook hanging on a chain. It can be combined with ZChainBit32 and ZChainBit64 to form long hanging chains by carefully adjusting the height value of each in the map editor.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Chain hook
Actor type Decoration Game
DoomEd Number 8074 Class Name ZChainEndHook1

DECORATE definition

ACTOR ZChainEndHook1
{
  Radius 4
  Height 32
  +SPAWNCEILING
  +NOGRAVITY
  +NOBLOCKMAP
  States
  {
  Spawn:
    CHNS D -1
    Stop
  }
}
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