Classes:ZBridge
The bridge is a "3D" element that can be placed at any height and allows players and monsters alike to walk upon it. It is usually combined with mid-textures in order to create an approximation of a 3D floor; though this trick is no longer needed now that "3D mid-textures" are supported.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Bridge thing | |||
---|---|---|---|
Actor type | Bridge | Game | ![]() |
DoomEd Number | 118 | Class Name | ZBridge |
Spawn ID | 21 | Identifier | T_BRIDGE |
Classes: CustomBridge→ZBridge
For a reason known only to Randy, the default sprite provided by ZDoom.pk3 is a yellow rectangle with "GROSS HACK" written on it, so in order to use this bridge in other games than Hexen it is necessary to provide replacement sprites.
DECORATE definition
ACTOR ZBridge : CustomBridge { Args 36, 4, 0, 0 }
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