Classes:Whirlwind


Classes: Whirlwind
The tornado summoned by one of the iron lich's attacks. Its native action A_WhirlwindSeek gives it a limited homing capacity.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Whirlwind
Actor type Explosive Game
DoomEd Number None Class Name Whirlwind
Spawn ID 165 Identifier T_WHIRLWIND

DECORATE definition

ACTOR Whirlwind native
{
  Radius 16
  Height 74
  Speed 10
  Damage 1
  Projectile
  -ACTIVATEIMPACT
  -ACTIVATEMCROSS
  +SEEKERMISSILE
  +EXPLOCOUNT
  +STEPMISSILE
  RenderStyle Translucent
  DefThreshold 60
  Threshold 50
  Alpha 0.4
  
  action native A_WhirlwindSeek();
  
  States
  {
  Spawn:
    FX07 DEFG 3
    FX07 ABC 3 A_WhirlwindSeek
    Goto Spawn+4
  Death:
    FX07 GFED 4
    Stop
  }
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.