Classes:SuperLargeZorcher


Classes:ActorInventoryWeaponDoomWeaponSuperShotgunSuperLargeZorcher
This actor needs a description.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Mega zorcher
Actor type Weapon Game
DoomEd Number 82 Class Name SuperLargeZorcher

DECORATE definition

ACTOR SuperLargeZorcher : SuperShotgun
{
  Obituary "$OB_MPMEGAZORCH" // "%o was hit by %k's mega-zorcher."
  Inventory.PickupMessage "$GOTSUPERLARGEZORCHER" // "You got the Mega Zorcher!"
  Tag "$TAG_SUPERLARGEZORCHER" // "Super-Large Zorcher"
}
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