Classes:StrifeKey


Classes: InventoryKeyStrifeKey
BaseKey
BlueCrystalKey
BrassKey
CatacombKey
ChapelKey
CoreKey
FactoryKey
GoldKey
GovsKey
IDBadge
IDCard
MaulerKey
MilitaryID
MineKey
NewKey5
OracleKey
OrderKey
Passcard
Power1Key
Power2Key
Power3Key
PrisonKey
RedCrystalKey
SecurityKey
SeveredHand
SilverKey
WarehouseKey

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Strife key
Actor type Internal Game
DoomEd Number None Class Name StrifeKey

Base class of the many Strife keys (except OraclePass and PrisonPass for some reason), only used to define some default properties. Do not use this as a base in your own definitions. This class has very little use and may disappear without notice.

DECORATE definition

ACTOR StrifeKey : Key
{
  Radius 20
  Height 16
  +NOTDMATCH
  +FLOORCLIP
}
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