Classes:StrifeHumanoid
Classes: Actor → StrifeHumanoid
→Acolyte
→Beggar
→Peasant
→Rebel
→Zombie
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Strife humanoid | |||
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Actor type | Internal | Game | ![]() |
DoomEd Number | None | Class Name | StrifeHumanoid |
The base class for all Strife NPCs, used to define the burning and the disintegrating death they can undergo. It cannot be used directly in-game. A_DropFire creates fire droplets.
DECORATE definition
ACTOR StrifeHumanoid { MaxStepHeight 16 MaxDropoffHeight 32 CrushPainSound "misc/pcrush" States { Burn: BURN A 3 Bright A_PlaySoundEx("human/imonfire", "Voice") BURN B 3 Bright A_DropFire BURN C 3 Bright A_Wander BURN D 3 Bright A_NoBlocking BURN E 5 Bright A_DropFire BURN FGH 5 Bright A_Wander BURN I 5 Bright A_DropFire BURN JKL 5 Bright A_Wander BURN M 5 Bright A_DropFire BURN NOPQPQ 5 Bright BURN RSTU 7 Bright BURN V -1 Stop Disintegrate: DISR A 5 A_PlaySoundEx("misc/disruptordeath", "Voice") DISR BC 5 DISR D 5 A_NoBlocking DISR EF 5 DISR GHIJ 4 MEAT D 700 Stop } }
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