Classes:StealthDemon
A stealth version of the demon, not to be confused with a spectre: the Spectre is always "fuzzy", but the stealth demon is totally invisible except when attacking or taking damage.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Stealth Demon | |||
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Actor type | Monster | Game | ![]() |
DoomEd Number | 9055 | Class Name | StealthDemon |
Spawn ID | 121 | Identifier | T_STEALTHSERGEANT |
ZScript definition
Note: The ZScript definition below is for reference and may be different in the current version of GZDoom.The most up-to-date version of this code can be found on GZDoom GitHub. |
class StealthDemon : Demon { Default { +STEALTH RenderStyle "Translucent"; Alpha 0; Obituary "$OB_STEALTHDEMON"; HitObituary "$OB_STEALTHDEMON"; } }
DECORATE definition
Note: This is legacy code, kept here for reference only. DECORATE is still supported but no longer used by GZDoom. GZDoom internally uses the ZScript definition above. |
ACTOR StealthDemon : Demon { +STEALTH RenderStyle Translucent Alpha 0 Obituary "$OB_STEALTHDEMON" HitObituary "$OB_STEALTHDEMON" }
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