Classes:SpectralMonster


Classes: SpectralMonster
AlienSpectre1
AlienSpectre2
AlienSpectre3
AlienSpectre4
AlienSpectre5
EntityBoss
EntitySecond
The base class for all Spectres and the Entity in Strife. Any monster of this type also has a special attribute where they deal 5 damage to any player who touches them.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Spectral monster base class
Actor type Internal Game
DoomEd Number None Class Name SpectralMonster

DECORATE definition

ACTOR SpectralMonster native
{
  Monster
  +SPECIAL
  +SPECTRAL
  +NOICEDEATH

  action native A_SpectreChunkSmall();
  action native A_SpectreChunkLarge();
  action native A_Spectre3Attack();
  action native A_SpotLightning();
}
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