Classes:SpectralLightningBigV2


Classes: SpectralLightningBaseSpectralLightningDeath1SpectralLightningBigV1SpectralLightningBigV2

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Big and weak vertical spectral lightning
Actor type Explosive Game
DoomEd Number None Class Name SpectralLightningBigV2
Conversation ID 90 Puzzle Item ID N/A

The 4th Spectre and The Entity's version of Sigil 4 shots, which have half the base damage as the original, probably for balance reasons.

DECORATE definition

ACTOR SpectralLightningBigV2 : SpectralLightningBigV1
{
  Damage 60
}
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