Classes:ShellBox


A box of shells, for use with the Shotgun or SuperShotgun. Gives five times the amount of ammo from the smaller shell pickup.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Shell box
Actor type Ammo Game
DoomEd Number 2049 Class Name ShellBox
Spawn ID 143 Identifier T_SHELLBOX


Classes: InventoryAmmoShellShellBox


DECORATE definition

ACTOR ShellBox : Shell
{
  Inventory.PickupMessage "$GOTSHELLBOX" // "Picked up a box of shotgun shells."
  Inventory.Amount 20
  States
  {
  Spawn:
    SBOX A -1
    Stop
  }
}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.