Classes:SerpentHead

The head of a stalker or a stalker leader. It is spawned when gibbed.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Stalker head
Actor type Gibs Game
DoomEd Number None Class Name SerpentHead


Classes: SerpentHead

DECORATE definition

ACTOR SerpentHead
{
  Radius 5
  Height 10
  Gravity 0.125
  +NOBLOCKMAP

  action native A_SerpentHeadCheck();

  States
  {
  Spawn:
    SSXD IJKLMNOP 4 A_SerpentHeadCheck
    Loop
  Death:
    SSXD S -1
    Loop
  }
}
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