Classes:SecActUse

This is a ZDoom-specific thing that triggers its special when a player presses the "use" key anywhere in the sector except within activation range of a linedef with a special. (If the linedef already has a use-activated special, then this special is activated instead.)

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Sector Action: "Player Uses Sector"
Actor type Map spot Game
DoomEd Number 9995 Class Name SecActUse


Classes: SectorActionSecActUse

See also: Thing executed specials

DECORATE definition

ACTOR SecActUse : SectorAction native {}
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