Classes:SecActEyesSurface
This is a Transfer_Heights-specific thing that triggers its special when a player's viewpoint go above the fake floor of the sector it is in.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Sector Action: "Eyes Go Above Surface" | |||
---|---|---|---|
Actor type | Map spot | Game | ![]() |
DoomEd Number | 9992 | Class Name | SecActEyesSurface |
Classes: SectorAction→SecActEyesSurface
See also: Thing executed specials
DECORATE definition
ACTOR SecActEyesSurface : SectorAction native {}
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