Classes:SecActEnter
This is a ZDoom-specific thing that triggers its special when an actor enters the sector it is present in. The following actor flags, if set, control the trigger-ability of the thing:
- AMBUSH → monsters can trigger the special.
- DORMANT → projectiles can trigger the special.
- FRIENDLY → players cannot trigger the special.
- STANDSTILL → the special will be triggered only once.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Sector Action: "Actor Enters Sector" | |||
---|---|---|---|
Actor type | Map spot | Game | ![]() |
DoomEd Number | 9998 | Class Name | SecActEnter |
Classes: SectorAction→SecActEnter
See also: Thing executed specials
DECORATE definition
ACTOR SecActEnter : SectorAction native {}
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.