Classes:RocketSmokeTrail

A puff of smoke used by Doom's rocket projectile. Automatically spawned every four tics by any actor which has the ROCKETTRAIL flag set.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Rocket smoke trail
Actor type SFX Game
DoomEd Number None Class Name RocketSmokeTrail


Classes: RocketSmokeTrail

DECORATE definition

ACTOR RocketSmokeTrail
{
  RenderStyle Translucent
  Alpha 0.4
  VSpeed 1
  +NOBLOCKMAP
  +NOCLIP
  +NOGRAVITY
  +DONTSPLASH
  +NOTELEPORT
  States
  {
  Spawn:
    RSMK ABCDE 5
    Stop
  }
}
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