Classes:Reaver
Classes: Reaver
Reavers are enemies from Strife. From range, they shoot bullets at you, which can take you quite some health, so be careful. If they get close, they attempt to slice you with a blade. They don't have much health but can deal some good damage, especially in groups.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Reaver | |||
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Actor type | Monster | Game | ![]() |
DoomEd Number | 3001 | Class Name | Reaver |
DECORATE definition
ACTOR Reaver { Health 150 PainChance 128 Speed 12 Radius 20 Height 60 Monster +NOBLOOD +INCOMBAT MinMissileChance 150 MaxDropoffHeight 32 Mass 500 SeeSound "reaver/sight" PainSound "reaver/pain" DeathSound "reaver/death" ActiveSound "reaver/active" HitObituary "$OB_REAVERHIT" // "%o was sliced open by a Reaver." Obituary "$OB_REAVER" // "%o was shot down by a Reaver." action native A_ReaverRanged(); States { Spawn: ROB1 A 10 A_Look Loop See: ROB1 BBCCDDEE 3 A_Chase Loop Melee: ROB1 H 6 Slow A_FaceTarget ROB1 I 8 Slow A_CustomMeleeAttack(random[ReaverMelee](1, 8)*3, "reaver/blade") ROB1 H 6 Slow Goto See Missile: ROB1 F 8 Slow A_FaceTarget ROB1 G 11 Slow Bright A_ReaverRanged Goto See Pain: ROB1 A 2 Slow ROB1 A 2 A_Pain Goto See Death: ROB1 J 6 ROB1 K 6 A_Scream ROB1 L 5 ROB1 M 5 A_NoBlocking ROB1 NOP 5 ROB1 Q 6 A_Explode(32, 32, 1, 1) ROB1 R -1 Stop XDeath: ROB1 L 5 A_TossGib ROB1 M 5 A_Scream ROB1 N 5 A_TossGib ROB1 O 5 A_NoBlocking ROB1 P 5 A_TossGib Goto Death+7 } }
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