Classes:QuestItem

Special tokens used by Strife to mark completed quests. This is ZDoom's inventory-based implementation of the Strife quest flags.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Quest item
Actor type Internal Game
DoomEd Number None Class Name QuestItem


Classes: InventoryQuestItem

QuestItem1
QuestItem2
QuestItem3
QuestItem4
QuestItem5
QuestItem6
QuestItem7
QuestItem8
QuestItem9
QuestItem10
QuestItem11
QuestItem12
QuestItem13
QuestItem14
QuestItem15
QuestItem16
QuestItem17
QuestItem18
QuestItem19
QuestItem20
QuestItem21
QuestItem22
QuestItem23
QuestItem24
QuestItem25
QuestItem26
QuestItem27
QuestItem28
QuestItem29
QuestItem30
QuestItem31
 

DECORATE definition

ACTOR QuestItem : Inventory
{
  States
  {
  Spawn:
    TOKN A -1
    Stop
  }
}
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