Classes:PointPuller
A point puller pulls nearby actors towards it. This force crosses sector boundaries, decreases linearly with distance, and is felt within a circle centered on itself. The force is felt only if the point puller can see the target object. To push actors away, see PointPusher.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Point puller | |||
---|---|---|---|
Actor type | Map spot | Game | ![]() |
DoomEd Number | 5002 | Class Name | PointPuller |
Classes: PointPuller
The sector in which the thing is placed must have the “Pusher Enabled” bit set, see sector specials.
DECORATE definition
ACTOR PointPuller { +NOBLOCKMAP +INVISIBLE +NOCLIP }
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.