Classes:PlayerSpeedTrail
Classes: PlayerSpeedTrail
The trail of after-images left by a player using the boots of speed or equivalent power. They gradually fade out in seven tics, becoming more and more translucent every tic, and are destroyed at the eighth tic. The actor can only be seen in chasecam, by other players and cameras but never by creator's point of view.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Player speed trail | |||
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Actor type | SFX | Game | ![]() |
DoomEd Number | None | Class Name | PlayerSpeedTrail |
DECORATE definition
ACTOR PlayerSpeedTrail native { +NOBLOCKMAP +NOGRAVITY Alpha 0.6 // This value is decreased by 0.075 every tic, and the actor destroyed after it reaches 0.075 or below. RenderStyle Translucent }
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