Classes:PhosphorusGrenadeRounds


Classes: InventoryAmmoPhosphorusGrenadeRounds

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Phosphorus grenade rounds
Actor type Ammo Game
DoomEd Number 153 Class Name PhosphorusGrenadeRounds
Conversation ID 178, 171, 175 Puzzle Item ID N/A

A bundle of four phosphorous grenades for Strife's grenade launcher. The second-most dangerous weapon of Strife's arsenal, right after the Sigil, it creates fires that continuously damage anything that comes near.

DECORATE definition

ACTOR PhosphorusGrenadeRounds : Ammo
{
  +FLOORCLIP
  Inventory.Amount 4
  Inventory.MaxAmount 16
  Ammo.BackpackAmount 4
  Ammo.BackpackMaxAmount 32
  Inventory.Icon "I_GRN2"
  Tag "$TAG_PHGRENADES" // "Phoshorus-Grenade Rounds"
  Inventory.PickupMessage "$TXT_PHGRENADES" // "You picked up the Phosphorus-Grenade Rounds."
  States
  {
  Spawn:
    GRN2 A -1
    Stop
  }
}
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