Classes:PhaseZorchMissile


Classes:ActorPlasmaBallPhaseZorchMissile
The shot fired by Phasing Zorcher, does the same amount of damage as shots from Doom's Plasma Rifle.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Phased zorch missile
Actor type Explosive Game
DoomEd Number None Class Name PhaseZorchMissile

DECORATE definition

Actor PhaseZorchMissile : PlasmaBall
{
  RenderStyle Translucent
  Obituary "$OB_MPPHASEZORCH" // "%o was phase zorched by %k."
  Alpha 0.75
}
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