Classes:MinotaurFX1


Classes: MinotaurFX1
MinotaurFX2
MinotaurFX3
The fireballs created by a swing from a maulotaur's maul. Four are thrown in a 11.25° fan by A_MinotaurAtk2.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Maulotaur fireball
Actor type Explosive Game
DoomEd Number None Class Name MinotaurFX1

DECORATE definition

ACTOR MinotaurFX1
{
  Radius 10
  Height 6
  Speed 20
  FastSpeed 26
  Damage 3
  DamageType Fire
  Projectile
  -ACTIVATEIMPACT
  -ACTIVATEPCROSS
  RenderStyle Add
  States
  {
  Spawn:
    FX12 AB 6 Bright
    Loop
  Death:
    FX12 CDEFGH 5 Bright
    Stop
  }
}
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