Classes:Mauler2
Classes: Inventory→Weapon→StrifeWeapon→Mauler→Mauler2
This is one of the two types of Mauler in the game Strife, it fires a green projectile which, upon hitting an object, be it a wall or an enemy, releases a wave of smaller green projectiles which disintegrate foes upon contact, but beware, using this weapon drains your health. In Strife1.wad, the sprites are actually named BLST* and are renamed at load-time by ZDoom.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Mauler | |||
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Actor type | Weapon | Game | ![]() |
DoomEd Number | None | Class Name | Mauler2 |
DECORATE definition
ACTOR Mauler2 : Mauler { Weapon.SelectionOrder 3300 Weapon.AmmoUse1 30 Weapon.AmmoGive1 0 Weapon.AmmoType1 "EnergyPod" Weapon.SisterWeapon "Mauler" Tag "$TAG_MAULER2" // "Mauler" action native A_FireMauler2Pre(); action native A_FireMauler2(); States { Ready: MAUL IJKL 7 A_WeaponReady Loop Deselect: MAUL I 1 A_Lower Loop Select: MAUL I 1 A_Raise Loop Fire: MAUL I 20 A_FireMauler2Pre MAUL J 10 A_Light1 BLSF A 10 Bright A_FireMauler2 // see MaulerTorpedo MAUL B 10 Bright A_Light2 MAUL C 2 MAUL D 2 A_Light0 MAUL E 2 A_ReFire Goto Ready } }
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