Classes:MapSpotGravity
A map spot is an actor used to identify a particular spot on the map so as to have events happening there. This map spot is affected by gravity and thus always at floor level. It has pretty much nothing unique to it, it is just a way to place a TID somewhere on a map and any other actor can be used instead if appropriate.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Map spot with gravity | |||
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Actor type | Map spot | Game | ![]() |
DoomEd Number | 9013 | Class Name | MapSpotGravity |
DECORATE definition
ACTOR MapSpotGravity : MapSpot { -NOBLOCKMAP -NOSECTOR -NOGRAVITY }
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