Classes:Mana1

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Blue mana
Actor type Ammo Game
DoomEd Number 122 Class Name Mana1
Spawn ID 11 Identifier T_MANA1


Classes: InventoryAmmoMana1


Blue Mana.


DECORATE definition

ACTOR Mana1 : Ammo
{
  Inventory.Amount 15
  Inventory.MaxAmount 200
  Ammo.BackpackAmount 15
  Ammo.BackpackMaxAmount 200
  Radius 8
  Height 8
  +FLOATBOB
  Inventory.Icon "MAN1I0"
  Inventory.PickupMessage "$TXT_MANA_1" // "BLUE MANA"
  States
  {
  Spawn:
    MAN1 ABCDEFGHI 4 Bright
    Loop
  }
}
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