Classes:MWeapLightning
Classes: Inventory→Weapon→MageWeapon→MWeapLightning
The Mage's third weapon, the Arc of Death spell uses 5 green mana to summon a vertical lightning bolt that will stick on enemies and keep dealing damage.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Arc of death spell | |||
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Actor type | Weapon | Game | ![]() |
DoomEd Number | 8040 | Class Name | MWeapLightning |
DECORATE definition
ACTOR MWeapLightning : MageWeapon { +NOGRAVITY Weapon.SelectionOrder 1100 Weapon.AmmoUse1 5 Weapon.AmmoGive1 25 Weapon.KickBack 0 Weapon.YAdjust 20 Weapon.AmmoType1 "Mana2" Inventory.PickupMessage "$TXT_WEAPON_M3" // "ARC OF DEATH" Tag "$TAG_MWEAPLIGHTNING" action native A_LightningReady(); action native A_MLightningAttack(class<Actor> floor = "LightningFloor", class<Actor> ceiling = "LightningCeiling"); States { Spawn: WMLG ABCDEFGH 4 Bright Loop Select: MLNG A 1 Bright A_Raise Loop Deselect: MLNG A 1 Bright A_Lower Loop Ready: MLNG AAAAA 1 Bright A_WeaponReady MLNG A 1 Bright A_LightningReady MLNG BBBBBB 1 Bright A_WeaponReady MLNG CCCCC 1 Bright A_WeaponReady MLNG C 1 Bright A_LightningReady MLNG BBBBBB 1 Bright A_WeaponReady Loop Fire: MLNG DE 3 Bright MLNG F 4 Bright A_MLightningAttack MLNG G 4 Bright MLNG HI 3 Bright MLNG I 6 Bright Offset(0, 199) MLNG C 2 Bright Offset(0, 55) MLNG B 2 Bright Offset(0, 50) MLNG B 2 Bright Offset(0, 45) MLNG B 2 Bright Offset(0, 40) Goto Ready } }
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