Classes:LittleFly

A fly from the retail beta of Hexen which buzzes around corpses. The sprites are included with ZDoom.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Fly
Actor type SFX Game
DoomEd Number 112 Class Name LittleFly


Classes: LittleFly

DECORATE definition

ACTOR LittleFly
{
  +NOBLOCKMAP
  +NOGRAVITY
  +CANPASS
  Speed 6
  Radius 5
  Height 5
  Mass 2
  ActiveSound "FlyBuzz"

  action native A_FlySearch();
  action native A_FlyBuzz();

  States
  {
  Spawn:
    TNT1 A 20 A_FlySearch // Invisible when not flying
    Loop
  Buzz:
    AFLY ABCD 3 A_FlyBuzz
    Loop
  }
}
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