Classes:KnightAxe
Classes: KnightAxe
→RedAxe
A spinning axe, glowing with green light, tossed by undead warriors. Its trajectory can be affected by wind, current, and other types of "conveyor belt" sectors, a phenomenon easy to notice in the large secret area of E1M1 in Heretic.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Ethereal axe | |||
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Actor type | Explosive | Game | ![]() |
DoomEd Number | None | Class Name | KnightAxe |
Spawn ID | 127 | Identifier | T_KNIGHTAXE |
DECORATE definition
ACTOR KnightAxe { Radius 10 Height 8 Speed 9 FastSpeed 18 Damage 2 Projectile -NOBLOCKMAP -ACTIVATEIMPACT -ACTIVATEPCROSS +WINDTHRUST +THRUGHOST DeathSound "hknight/hit" States { Spawn: SPAX A 3 Bright A_PlaySound("hknight/axewhoosh") SPAX BC 3 Bright Loop Death: SPAX DEF 6 Bright Stop } }
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