Classes:KeyEmerald

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Emerald key
Actor type Key Game
DoomEd Number 8034 Class Name KeyEmerald
Spawn ID 89 Identifier T_EMERALDKEY


Classes: InventoryKeyHexenKeyKeyEmerald

Emerald key.

DECORATE definition

ACTOR KeyEmerald : HexenKey
{
  Inventory.Icon KEYSLOT5
  Inventory.PickupMessage "$TXT_KEY_EMERALD" // "EMERALD KEY"
  States
  {
  Spawn:
    KEY5 A -1
    Stop
  }
}
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