Classes:InvisibleBridge
Classes: InvisibleBridge
→InvisibleBridge8
→InvisibleBridge16
→InvisibleBridge32
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Invisible bridge thing | |||
---|---|---|---|
Actor type | Bridge | Game | ![]() |
DoomEd Number | 9990 | Class Name | InvisibleBridge |
The invisible bridge is a "3D" element that can be placed at any height and allows players and monsters alike to walk upon it. It is usually combined with midtextures in order to create an approximation of a 3D floor, and is in itself invisible.
A bridge (and derived classes) can be customized by giving it non-zero arguments: the first argument is used as its radius, the second as its height. See also CustomBridge for visible bridges.
DECORATE definition
ACTOR InvisibleBridge native { RenderStyle None Radius 32 // Or args[0] Height 4 // Or args[1] +SOLID +NOGRAVITY +NOLIFTDROP +ACTLIKEBRIDGE States { Spawn: TNT1 A -1 Stop } }
This article is issued from Zdoom. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.