Classes:IceGuyFX2

One of eight ice shard projectiles bursting from the ice golem's projectile upon impact.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Wendigo ice shard
Actor type Explosive Game
DoomEd Number None Class Name IceGuyFX2


Classes: IceGuyFX2

DECORATE definition

ACTOR IceGuyFX2
{
  Speed 10
  Radius 4
  Height 4
  Damage 1
  DamageType "Ice"
  Gravity 0.125
  +NOBLOCKMAP
  +DROPOFF
  +MISSILE
  +NOTELEPORT
  +STRIFEDAMAGE
  States
  {
  Spawn:
    ICPR NOP 3 Bright
    Loop
  }
}
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