Classes:IceChunkHead


Classes: PlayerPawnPlayerChunkIceChunkHead
This actor needs a description. Behaves much like the gibbed player's head in Hexen. It is usable in all games.

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Frozen head
Actor type Gibs Game
DoomEd Number None Class Name IceChunkHead

DECORATE definition

ACTOR IceChunkHead : PlayerChunk
{
  Radius 3
  Height 4
  Mass 5
  Gravity 0.125
  DamageType Ice
  +DROPOFF
  +CANNOTPUSH
  States
  {
  Spawn:
    ICEC A 0
    ICEC A 10 A_CheckPlayerDone
    Wait
  }
}
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