Classes:HereticSoundSequence4


Classes: SoundSequenceHereticSoundSequence1

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Slow foot steps
Actor type Map spot Game
DoomEd Number 1203 Class Name HereticSoundSequence4

Plays sound sequence number 3 from the list of Heretic's environmental sound sequences.

DECORATE definition

ACTOR HereticSoundSequence4 : SoundSequence
{
  Args 3
}

SNDSEQ definition

 :AFX_SlowFootsteps

  environment	3
  slot		HereticAmbience
  playtime	world/amb4  15
  volumerel	-2.36
  playtime	world/amb11 15
  volumerel	-2.36
  playtime	world/amb4  15
  volumerel	-2.36
  playtime	world/amb11 15
  volumerel	-2.36
  playtime	world/amb4  15
  volumerel	-2.36
  playtime	world/amb11 15
  volumerel	-2.36
  playtime	world/amb4  15
  volumerel	-2.36
  playuntildone	world/amb11
end
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