Classes:HammerMissile
The flaming hammer projectile fired by the fighter's Hammer of Retribution weapon.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Hammer missile | |||
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Actor type | Explosive | Game | ![]() |
DoomEd Number | None | Class Name | HammerMissile |
DECORATE definition
ACTOR HammerMissile { Speed 25 Radius 14 Height 20 Damage 10 DamageType "Fire" Projectile DeathSound "FighterHammerExplode" Obituary "$OB_MPFWEAPHAMMERR" States { Spawn: FHFX A 2 Bright FHFX B 2 Bright A_PlaySound("FighterHammerContinuous") FHFX CDEFGH 2 Bright Loop Death: FHFX I 3 Bright A_SetTranslucent(1, 1) FHFX J 3 Bright FHFX K 3 Bright A_Explode(128, 128, 0) FHFX LM 3 Bright FHFX N 3 FHFX OPQR 3 Bright Stop } }
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